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Antti Arola <aar### [at] lutfi> wrote:
> AFAIK there is no other way than cropping the output.
It should be possible by shearing the camera in the exact same way as
shearing the box in:
http://enphilistor.users4.50megs.com/matrix.htm
You can use the Shear_Trans() macro in transforms.inc to do this (I think
that some camera optimization had to be turned off in order for this to
work but I don't remember now which one; POV-Ray should give a hint in its
warning/error message).
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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